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Media 0 for listing Simple Linear Quests

Description

Dead simple approach to linear quest tracking!

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This system is designed for linear narratives or quest tracking. Not for open-world/branching quest lines. The approach is so simple a child could create a linear quest line in 5 minutes using this.

Some perfect implementation scenarios for this system are:

  • Visual novel/kinetic novel

  • Action game

  • Horror game

  • Puzzle game

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The system comes with a demo HUD to showcase the various items a quest can contain however you don't even have to reveal that information to the player and the system can easily be used just internally by you the developer to track a players progress throughout your story!

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Quests can include:

  • Quest Names

  • A Quest Icon

  • Quest Descriptions

  • Multiple Objectives

  • Objective Quantities

  • Objective descriptions

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Easily setup item and NPC interaction with 2 simple variables for identifying the applicable objectives and the quantity to update and one simple function call! Getting started with quest creation has never been this simple.

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Documentation: Here

Demo: Here

Included formats

  • logo of Unreal Engine format