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Media 0 for listing 234 Advanced Light Function

Description

Showcase Video: Link

Example: 15 light Functions used in a game: Link

Game ready, time saver!

Visual + Sounds effects, this system includes everything:

2 Blueprints system to help you to set quickly:

- A Light Function Blueprint Material animated with several layers of customisable sounds.

- A Light Function Blueprint system allowing multicolored textures rendering.

234 Light Function Material + Material Instances with many options, fully customisable within Blueprint parameters.

168 Sound Wav / Metasounds systems / Sound Cue systems (including Doppler effect for a better movement immersion).

Blueprint main exposed parameters (watch second image for details):

LIGHT FUNCTION MATERIALS:

  • Animated Light Function Materials fully custmisable (rotation speed, scale, panner...)

  • Additionnal customisable parameters in the dedcited Blueprint (ColorOn, ColorOff, Intensity...)

FLICKER EFFECT:

  • Real time Flicker Light (customise all durations: light Turned On & Turned Off).

  • Real time Flicker Sounds: 100% automated Flicker sound, 100% synchronised with the Flicker Light.

NIAGARA EFFECT:

  • Real Time Niagara Spark effect

SOUNDS SYSTEM:

  • Real time Spark sound effects: 100% automated Spark sound system, 100% synchronised with the Spark effects.

  • Set Sound, Attenuation, Volume, Spawn probability, Loop duration, Pitch:

  • Light Function Material Sounds Parameters.

  • Spot Light Sounds Parameters (Synchronised with the Spot Light).

  • Flicker Sounds Parmaters (Synchronised with the flicker Light).

  • Spark Sounds Parameters (Synchronised with the Sparks Niagara Light).

Included formats

  • logo of Unreal Engine format