Description
Construction on the floor, walls.
The component works in 3 modes:
Building on the floor (Floor Mode).
Building on walls and ceilings (Sliding Mode).
Point Mode (placing an actor in the position of another actor)
Some Features:
Checking intersecting objects
Rotation of objects: In the "Slide Mode" mode relative to the walls. In the "Floor Mode" mode relative to the global Z axis.
Filtering target actors by tag
Building only inside Volume.
Dynamic materials. The component changes the Vector3 parameter depending on the construction readiness. The default color is red and green.
Hide object if target actor tag doesn't match
Interface and Event Dispatchers to create your own functions to change the material or rotate the object
Short Video: YouTube
Documentation: Google Doc
Included formats
- versions