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Media 0 for listing Simple Building Component

Description

Construction on the floor, walls.

The component works in 3 modes:

  • Building on the floor (Floor Mode).

  • Building on walls and ceilings (Sliding Mode).

  • Point Mode (placing an actor in the position of another actor)

Some Features:

  • Checking intersecting objects

  • Rotation of objects: In the "Slide Mode" mode relative to the walls. In the "Floor Mode" mode relative to the global Z axis.

  • Filtering target actors by tag

  • Building only inside Volume.

  • Dynamic materials. The component changes the Vector3 parameter depending on the construction readiness. The default color is red and green.

  • Hide object if target actor tag doesn't match

  • Interface and Event Dispatchers to create your own functions to change the material or rotate the object

Short Video: YouTube

Documentation: Google Doc

Included formats

  • logo of Unreal Engine format