Description
Female Shooter Character Template 1.4.3
[Last Updated: January 6th, 2024]
Playable Female Shooter with dual-gun setup for your third person game.
Gamepad and Keyboard+Mouse inputs supported.
(Designed for UE4, but still works in UE5)
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Playable Demo
Windows 64-bit (155 MB)
Windows 32-bit (135 MB)
Videos:
Quick Setup Guide - Female Shooter 1.4.2 [6:02 Youtube]
Female Shooter 1.4.0 + Ariana Character [0:47 Youtube]
Version 1.4.0 [1:12 Youtube] [Shooting range map, multi-weapon carry/equip/swap, recoil effect, animations for torso guns and back holster, simplified gun actor, additional UI for graphics and gameplay settings, bugfixes, code improvement]
Version 1.3.2 [0:42 Youtube] (Minor updates, High Heels modifier, Witch Equipment Set, FPS Counter)
Version 1.3.0 [2:13 Youtube] (Shooting system, reworked blueprint components, modular animations, customizable ammo/equipment set/shooting pattern, placeholder flashlight, target practice map)
Updated Content (Version 1.1.0) [2:33 Youtube] (Code cleanup, component based system, smooth camera transition, experimental multiplayer support)
Features Overview (3:09, Youtube)
Animation Preview (0:57, Youtube)
(Documentation is updated periodically, contact us through email or discord if you cannot find the info you're looking for)
See Version History for details on what has changed since the last version.
Contact
Email: zennodez@gmail.com
Discord: https://discord.gg/dn62e2udDx
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Overview
This asset contains a playable female shooter character template with dual-gun setup to be used in your third person game/prototype.
Meant to work as a base to quickly assemble your game character and test your gameplay design.
Demo map can be found in
Content/FemaleShooter/Map/Map06.
Example character can be found in
Content/FemaleShooter/Blueprint/Character/GG_Character (newer version, not all features implemented yet)
Content/FemaleShooter/Blueprint/Character/GunnerGirl_Character (older version, compatible with current documentation)
Important Note
Do note that this asset was made and designed during the UE4 era.
It still works and playable in UE5, but most of its features and contents were made with UE4 in consideration.
Make sure to try the demo first to get a feel on how the character plays and whether it'll fit with the game idea/design you have in mind.
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Technical Details
Features:
Ready to use Demo Character Blueprint (Gamepad + Keyboard/Mouse input support)
Pre-arranged Gamepad and Keyboard/Mouse inputs (input placed inside the Character Blueprint).
Pre-arranged Character Animations, Blendspaces, and Animation Blueprints
Character locomotion + some acrobatics
Basic shooting mechanisms (equip/unequip guns, aim, shoot)
Dual projectile shooting system (each hands can be controlled individually)
Multi-weapon setup, carry, and swap (default placement on hip, torso, and back)
Directional aim and shooting
Gunspinning and recoil effect
Customizable ammo, equipment set, and shooting pattern
Placeholder guns, holsters, muzzle flash, bullet trail, hit effect, flashlight, equipments
Placeholder particle effects (muzzle flash, bullet trail, hit impact)
Placeholder SFX
Shooting cans + items
Target circle with health/damage system
High heels adjustment
Camera manager
Optional UI component
Showcase/Demo maps
Character Actions
The following actions have been pre-arranged and can be immediately performed without further adjustment to the Blueprints:
Basic Locomotion + Acrobatics
run/walk (in normal and strafe mode)
crouch + crouch walk (in normal and strafe mode)
roll (8-direction)
jump
double jump + somersault (modify the parameter to choose which one should be performed)
Shooting Mechanisms
equip/unequip gun (with either normal or gunspinning style)
shoot (customizable shooting pattern)
aim
weapon set load/pickup
switch weapons [hip holster] - [torso holster] - [back holster]
Additional Behaviors
basic Item interaction (for demo purposes)
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Supported Development Platforms:
Windows: Yes
Linux: Untested
Mac: Untested
Documentation:
Included formats
- versions