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Media 0 for listing Reward Showcase

Description

Cinematic video preview link: https://www.youtube.com/watch?v=F5eoTV2diWU

  • 3D Product showcase, premium quality work dedicated for challenges or competition games.
  • 3D low poly game ready, models with 4K PBR textures
  • Modular assets for prefabs with 16 unique static meshes 
  • Illustrative banners ready for your own custom images.
  • Realistic, high quality and adjusted PBR Materials with textures 4K (Base color, normal, metallic, roughness), additional textures coordinates for resizing
  • Simple custom collision boxes ready for video game
  • 3 level maps including 2 example of use cases like the demo video
  • Use Nanite and Lumen ; See the official Unreal Engines Lumen documentation for more details: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

QuickStart Steps:

The plugin

  1.  - Enable the plugin "HDRIBackdrop" and restart the software to be able to use the HDRI lightmap in the demo map "DemoNight" for realistic rendering.
  2. - Then open the scene file "DemoNigth" map (Animated version) or "DemoDay" map (static version).
  3.  - Replace the reward example with your own reward or award or trophy or medal. 
  4.  - Replace the default illustrative images with your own image files in 3D banners.

 - Alert note: In Unreal Engine, to recenter the pivot point of any actor object: 

  •   Right click on selected Actor object
  •   Use Alt + Middle Mouse Button to move the pivot point on desired position 
  •   Then "Select > Pivot > Set as pivot offset" to save the new position

Included formats

  • logo of Unreal Engine format