Description
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This package provides a detailed simulation of NASA's Mars Exploration Rover, featuring real-time control of the Rocker Bogie Suspension system and interactive rock sampling capabilities. The primary focus of this project is to accurately replicate the rover's mechanics and provide a robust foundation for further development in Unreal Engine 5. The terrain, modeled after Mars' Gale Crater, is based on satellite height data, offering a realistic environment for testing and interaction. The package includes comprehensive documentation and modular blueprints to facilitate customization and extension for other planetary simulations.
Key Features:
- Detailed Rover Model: Skeletal mesh inspired by NASA's Opportunity and Spirit rovers, with attention to accuracy and functionality
- Rocker Bogie Suspension: Fully functional control rig simulating the rover's suspension, enabling realistic navigation over uneven terrain
- IK Rig for Arm Control: Animation blueprint with an IK rig to maintain precise arm movements, automatically adjusting to varying object distances
- Minimalist UI Design: Streamlined UI elements integrated as decals, reducing screen clutter and maintaining focus on the simulation
- Authentic Martian Landscape: Terrain based on satellite data from Mars' Gale Crater, scaled for use within the Unreal Engine environment
- Environment Interactivity: Includes Quixel Bridge assets for terrain interaction, optimized for the rover's suspension mechanics
- Customizable Particle Effects: Adapted particle effects from engine examples, configured for realistic dust and movement trails
This project serves as a practical tool for developers and researchers looking to simulate Mars rover dynamics or create detailed planetary exploration experiences in Unreal Engine 5.
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Included formats
- versions