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Description

Climb/Jump Platform Generator

Demo Video: https://www.youtube.com/watch?v=9EO82FKN7Xc

Documentation: https://drive.google.com/file/d/13qjqEge_J0eZyvu94BoCsm2l1Rre0WAi

Elevate your game design with the Climb/Jump Platform Generator, a powerful Unreal Engine tool designed to create dynamic, rising pathways and stairs for characters to traverse. Utilizing a useful walk algorithm, this generator produces unique and engaging platform arrangements, perfect for platformers, obstacle courses, and endless runners.

Key Features:

Gap Factor: Control the spacing between each platform mesh to fine-tune the pathway’s layout.

Straightness Factor (0-1): Adjust the path’s directionality. A value of 0 results in frequent direction changes, while 1.0 creates a consistently straight path.

Height Increment: Define the vertical rise for each step, allowing you to customize the pathway’s elevation.

Height Shift Factor (0-1): Determine how often the path increases in height. 0.0 keeps the path flat, whereas 1.0 elevates the path with every step.

Instance Scale: Scale the size of each platform mesh uniformly or individually across the X, Y, and Z axes.

Anti-Flicker: Enable this option to prevent texture flickering (z-fighting) when meshes overlap, ensuring visual consistency.

Seed: Use the seed value to generate different platform patterns while maintaining the same configuration settings.

Step Count: Specify the total number of platforms to be generated, allowing for pathways of varying lengths and complexities.

Usage Instructions:

Documentation: https://drive.google.com/file/d/13qjqEge_J0eZyvu94BoCsm2l1Rre0WAi

1. Setup: Add the Climb/Jump Platform Generator actor to your level.

2. Mesh Configuration: Assign your desired static mesh to the BaseMesh component and ensure the “Used with Instanced Static Meshes” flag is set for optimal performance.

3. Customization: Adjust the user-controlled properties in the Details panel to shape your pathway according to your game’s needs.

4. Performance Considerations: While the generator handles many platforms efficiently using instanced static meshes, be mindful of performance when working with extremely high step counts or large levels. The generator is optimized for both editor performance and in-game efficiency.

Additional Notes:

Materials: Ensure your platform materials are compatible with instanced static meshes by setting the appropriate flags.

Randomization: Changing the seed value allows for endless variations of pathways, enhancing replayability and level diversity.

The Climb/Jump Platform Generator is an essential tool for game developers seeking to streamline the creation of intricate and ascending platform structures. Its intuitive parameters and efficient generation process empower you to focus on designing engaging gameplay experiences without the hassle of manual platform placement.

Enhance your Unreal Engine projects with this versatile generator and bring dynamic vertical challenges to your players effortlessly!

Included formats

  • logo of Unreal Engine format