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Media 0 for listing Freeflow Combat System

Description

Discord server: https://discord.gg/ZUzwC3JdNT

MOTION WARPING HAS TO BE ENABLED FOR VERSION 5.1 AND ABOVE!


The popular free-flow melee combat system as seen in many modern brawlers and superhero games.


"Freeflow" combat means that the player character automatically snaps towards the best target while attacking, closing the distance.


The timing of the attack animations will automatically sync up with the movement.


Enemies have an individual and a group AI and attack from every direction. Players can counter their attacks which locks both of them in a synced 2-character animation.


Includes blueprints, animations, AI logic, a trace-based hit detection system, a damage system, and some VFX.

Example gameplay video

Overview

Playable Demo Download


Update

v1.1 (July 14, 2023)

  • Updated the system to use data table calls for attack/counter animations. Making it easier to add/manage your own animations.
  • Multiple counters per direction are now supported.
  • Enhanced Input System is now supported. (only the 5.2 version)
  • Improved the targeting algorithm to prevent going through walls for occluded enemies.
  • Fixed foot-sliding after some attack animations.
  • Exposed a parameter on BP_FreeflowCombatCharacter to control the max angle within which enemies would be detected.

Included formats

  • logo of Unreal Engine format