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Media 0 for listing Stylized Modular Character: Jun

Description

This product can be used without taking advantage of the highly advanced customization system shipped with it. Simply add it to a project and remove everything, except the desired content. However, to take full advantage of the content, check our docs for detailed guide, to enable Lumen refer to this page on Unreal docsRequirements for the customizer framework:

  • Skeletal Merging plugin needs to be enabled, otherwise won't compile

  • Add ProjectTags data table as GameplayTag source in the project settings. Can be found at: /Content/*ProjectName*/CharacterBuilderComponent/Blueprints

  • Custom Depth with Stencil needs to be enabled for preview scene to show up with no visual defects

  • This product supports Lumen for Unreal Engine 5.0+

Demo Video| Version Changelog and Roadmap | Setup Video Guide (Featuring other pack but same framework)

Current framework version - 0.13A(Latest)

This is a standalone character which is split into parts and contains a few alternative options and materials.

The pack has Character Builder Component included, a system which assembles a character out of parts procedurally and enables seamless compatibility between all characters we ship.

Also, you can see the possible combinations with other packs on the screenshots with yellow disclaimer.

The face has ARkit supported blendshapes and an example blinking animation.

The skeleton is based on UE5_Quinn model and shares 1:1 proportions to it.

If you have any questions, feedback or want to see upcoming packs or ask questions, please join Discord

Included formats

  • logo of Unreal Engine format