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Media 0 for listing Medusa gorgon

Description

Rendered in Unreal.

2 Basemesh with/without bow and arrow.

Skeletal parts: bracers, armor, bow, arrow, back, dress.

(You can add your own arrows, as the skeleton has a special bone for it)

Static mesh: quiver1, quiver2, arrow.

Modular: Skeletal meshes parts for create various Blueprints.

Blueprints: few for demonstration.

Material instance

Animations: swim, idle, ranged attack, death, run, walk, spawn and etc.

Physic simulations (snakes in head and armor belt)

PBR textures (Metallic/Roghness)

Extra bones (joints in skeletal mesh): tongue1, tongue2, tongue3, Jaw_head, Eye_r, Eye_l, Tail1 to Tail12, Snake1_1-11, Snake2_1-11, Snake3_1-11, Snake4_1-11, Snake5_1-11, Snake6_1-11, Snake7_1-11, Snake8_1-11, Snake9_1-11, Snake10_1-11, Snake11_1-11, Snake12_1-11, Snake1_13-11, Snake14_1-11, Spear, Shield, StrapM1-M3, StrapM2_1_R-StrapM2_3_r, StrapM3_1_R-StrapM3_3_R, StrapM2_1_L-StrapM2_3_L, StrapM3_1_L-StrapM3_3_L, StrapS1_1_R-StrapS1_3_R, StrapS2_1_R-StrapS2_3_R, StrapS3_1_R-StrapS3_3_R, StrapS3_1_L-StrapS3_3_L, StrapS2_1_L-StrapS2_3_L, StrapS1_1_L-StrapS1_3_L, Back1_1-Back1_5, Back2_1-Back2_5, Back3_1-back3_4, Back4_1-Back4_4, arrow_nock, bow_base, bow_shaft_bott_01-bow_shaft_bott_03, string_bott, bow_shaft_top_01-bow_shaft_top_03, string_top, string_mid.

Included formats

  • logo of Unreal Engine format