Description
Other Trolls:
Troll 01 - https://www.unrealengine.com/marketplace/en-US/product/troll-01-01
Swamp Troll - https://www.unrealengine.com/marketplace/en-US/product/swamp-troll
Battle Giant - https://www.unrealengine.com/marketplace/en-US/product/battle-giant
Trolls Pack - https://www.unrealengine.com/marketplace/en-US/product/trolls-pack
Cyclop: tris 15 954 - 32 124, verts 9 233 - 19 897
Weapon: tris 1 588, verts 927
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw
The jaw is rigged so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - Body, Armor
2K Textures - Weapon
1K - Eye
You can reduce the textures resolution without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
4 Texture sets - Body, Armor, Weapon, Eye
Body has 6 Color Variations
Armor has 3 Colr Variations and Damaged Variant
Color of Armor can be easily mixed
Eye have 4 Color Variations
All Armor Spikes are separated
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
Features:
Material Instance to change color
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
The jaw can be opened with the additional jaw bone
The model is modular, all meshes are separated and you can mix everything to get new outfits
Roughness of Metal Armor can be changed in Material Instances
If you have any problems, please contact me evgeny_novozhilov@mail.ru
Included formats
- versions
- versions