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Media 0 for listing Cyclop

Description

VIDEO PREVIEW

Other Trolls:

Troll 01 - https://www.unrealengine.com/marketplace/en-US/product/troll-01-01

Swamp Troll - https://www.unrealengine.com/marketplace/en-US/product/swamp-troll

Battle Giant - https://www.unrealengine.com/marketplace/en-US/product/battle-giant

Trolls Pack - https://www.unrealengine.com/marketplace/en-US/product/trolls-pack

Cyclop: tris 15 954 - 32 124, verts 9 233 - 19 897

Weapon: tris 1 588, verts 927

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures - Body, Armor

2K Textures - Weapon

1K - Eye

You can reduce the textures resolution without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

4 Texture sets - Body, Armor, Weapon, Eye

Body has 6 Color Variations

Armor has 3 Colr Variations and Damaged Variant

Color of Armor can be easily mixed

Eye have 4 Color Variations

All Armor Spikes are separated

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

Features:

  • Material Instance to change color

  •  Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

  • The jaw can be opened with the additional jaw bone

  • The model is modular, all meshes are separated and you can mix everything to get new outfits

  •  Roughness of Metal Armor can be changed in Material Instances

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Included formats

  • logo of Unreal Engine format
  • logo of Unity format