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Media 0 for listing Beach Island

Description

This is a successor to the Modular Cliffs pack, with lots of technical improvements. The two packs can be combined and extend each other.

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ArtStation


Special attention was given to tiling detail materials that can be vertex-painted across any object in this pack. Red, green and blue vertex channels correspond to 3 tiling detail materials - red rock, green vegetation and blue rock for breaking repetition in tiling. This makes even the largest cliff fully usable at close proximity. All meshes use tesselation by default, it can be turned off on material instances. Example map shows the optimal way to use vertex painted tiled materials.


One of the cliff meshes is a 360 object, the others have closed back sides, but are meant to be placed against terrain or other meshes, like in the example.


Water is a modified free water blueprint from Epic.


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Included formats

  • logo of Unreal Engine format