Description
VIDEO PREVIEW - https://www.youtube.com/watch?v=Y9B-ZgMiO_0
Disclaimer: Renders marked as "Not rendered in engine" are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4
5 Pre Made Characters!
3 Weapons!
Character: tris 48 014 - 57 746 , verts 35 436 - 43 331
Sword: tris 3 226, verts 1 802
Shield: tris 1 636, verts 973
Polearm: tris 3 386, verts 1 870
Rigged with UE4 and UE5 Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, Cape_01, Cape_02, Cape_03, Cape_04, Cape_05, Cape_01_L, Cape_02_L, Cape_03_L, Cape_04_L, Cape_05_L, Cape_01_R, Cape_02_R, Cape_03_R, Cape_04_R, Cape_05_R
PBR Textures Metal/Roughness
4K Textures - Body, Outfit, Armor, Cape, Weapons
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity, emissive
18 Morph Targets
7 Texture sets
5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way
Armor has 2 Color Variations and 2 Secondary Color Variations
Armor has an ornament option
Body Outfit has 2 Types - Chainmail and Gambeson
Gambeson has 3 Color Variations
Eyes have 4 Color Variations
Shield has 4 Maks to get new look and 2 Base Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
If you have any problems, please contact me evgeny_novozhilov@mail.ru
Included formats
- versions