Description
Be sure to check out our other products
This bundle includes DropZone Studios' assets:
VIDEOS
DOCUMENTATION
Logic of the DZ Tree Assets:
Tutorial Video of DZ Conifer Trees
Tutorial Video of DZ Deciduous Trees
New Features:
DZ Trees V2.01-V2.02 New Features Tutorial
Ultra Dynamic Sky Integration Diagram
Check update history and upcoming features/improvements for DZ Trees from our pages:
Support: contact@dropzonestudios.com
"DZ Trees - Bundle Vol5 (Palms - Opaque Edition)" is a new high quality bundle package of palm trees that only uses opaque blending in its' master materials. In other words, these models are made without any masked textures to ensure the best performance when using Nanite in Unreal Engine.
This palm package migrates easily to all the other DZ Tree packages. Just migrate the wanted tree mesh folders (and all the other files that UE recommends) to an other UE project and you are good to go. Everything has been planned carefully beforehand to get your working experience in UE as simple as possible.
With these amazing palm trees you can give realism to your game or to what ever projects you are working with. It's good to check the screen shots above and 4K videos from our YouTube channel to realize the quality of this product. Amazing look and the most realistic wind behavior with good FPS rate is a combo that is just hard to beat. Get yourself to our YouTube channel and see the quality yourself.
Full Nanite support:
All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.
Full Lumen support:
This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.
Efficient and highly user-friendly materials:
Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet most realistic. MPC (material parameter collection) is added for easy controlling of wind power of all the palm trees at the same time by tweaking only one number. It's good to watch tutorials and demo videos to get an idea of all the useful features that these versatile materials offer. This package includes all the same material features/options than our previous palm tree packages except adjusting the leaf amount. This feature is not included in this package because of the opaque blending method and the lack of opacity mask textures.
"DZ Trees - Bundle Vol5 (Palms - Opaque Edition)" features:
Made for Unreal Engine 5.1 and above
High resolution Nanite meshes for palm trees (50 pieces)
High resolution textures
Wind system (recommended to use MPC, only needs to adjust one number to give wind strength for all the trees)
Season Settings (recommended to be adjusted mostly in leaf master material instance)
Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)
Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)
Possibility of adding different texture effects to trunks and branches
Overview maps
Asset list:
Coconut Tree, Cocos nucifera: 10
Date Palm, Phoenix dactylifera: 10
Royal Palm, Roystonea regia: 10
White Barbel Palm, Acanthophoenix crinita: 10
Windmill palm, Trachycarpus fortunei: 10
DOCUMENTATION:
Videos in DropZone Studios' YouTube Channel
REQUIREMENTS:
This product uses UE5 feature Nanite by default. It's recommended to have an RTX GPU, at least an RTX 2080. DZ demo videos and tutorials are all recorded in 4K with an RTX 3080 GPU and with 32 GB of RAM.
VERSIONS:
V2.3 is available in UE5 versions 5.1 and above
Physically-Based Rendering: Yes
Texture Size: Mostly 4K base color, normal and utility textures
Collision: Yes
Nanite Triangle Count: 56 084 - 218 869
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 50
Number of Materials and Material Instances: TOTAL 71 - Materials 2, Material Instances 69
Number of Material Functions: 4
Number of Textures: 125
Platforms Tested: PC
RELEASE HISTORY AND UPCOMING FEATURES:
Included formats
- versions