Low poly character model of Prickly Knight.
The character has a sword and a staff.
You can hide things, and I also made full meshes for quick work.
The skeleton has additional eye and mouth bones that need to be animated by an experienced animator.
All animations are made for demo, you will need to customize them.
Attention
The model is loaded and runs on Unreal Engine 5, but the skeleton has a structure from Unreal Engine 4, be careful and take this point into account.
The model has three skins
Additional joins
unrealEye_L
unrealEye_R
unrealJaw_M
It is advisable to use a shader with two-sided polygon display in the model.