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Media 0 for listing BP Soft-Targeting System

Description

Demo: https://drive.google.com/file/d/1b5R5UzOZplqm_Ka4Arjo3H0arA-MovdU/view?usp=sharing

Showcase video: https://www.youtube.com/watch?v=zLZYBHj5KXs

A lightweight, modular, and highly customizable soft-targeting system for blueprints. The targeting system consists of a single actor component which can be added to your player character.

Features:

  • Easy to set up

  • Target by camera rotation, player rotation, and/or player distance

  • Cancel current target when blocked

  • Detect targets by tag or by class

  • Activate and deactivate targeting

  • Customization made available in blueprints

  • Access all targets in range sorted from "most optimal" to "least optimal"

  • Blueprint-assignable dispatchers to run logic on target found and target lost

For feedback, feature suggestions, or assistance with bugs or other problems, join the Discord: https://discord.gg/wYtfqC48dG

Documentation: https://docs.google.com/document/d/1MiZvWZxXkQD1SSOtQIviIH7yNt9OqzrR9TWsg_WYfMY/edit?usp=sharing

Included formats

  • logo of Unreal Engine format