Description
Update 5.1: Connect the box to: /Project Settings/ Platforms/ Windows / D3D12 Targeted Shader Formats/ SM6
UE5 update:
- Renewal mountains with Nanite. The second texture is optional and or interchangeable with another. Includes Blending with the optional terrain as well.
- Lighting with Lumen
- Various improvements added.
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Fundamental requirements for the level version UE 5:
- Project setting: Support hardware Ray tracing ON
- Project setting: Global illumination: Lumen
- Project setting: Shadow map Method : Virtual shadow Maps (optional better fps but less shadow quality)
- Project setting: Enable virtual texture support ON
- Project Setting: Default RHI, select DirecX 12
- Connect the Virtual Heightfield Mesh plugin.
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This pack is part and contains the following "OpenWorlds" assets:
Designs specially optimized for videogames and arch-viz.
TREES: All the Cedrus, all the Firs, All The pines called pines2, the Shinusmolles, Trees1 generics, Tree3s generics and all the trees6
TOTAL TREES: 38 in this pack. in OpenWordls pack have 98.
PLANTS: 45 in this pack, Open World have 110.
ROCKS: 8 in this pack, OpenWorlds have 36.
CLIFFS: 11 in this pack, OpenWordls have 28
Deadtrees and Tree Stumps: 8 in this pack, 46 in OpenWorlds.
Blueprints Splines: 1 in this pack, 6 in OpenWorlds
Creation of land with everything you need for a mountainous environment.
Complete photogrammetry collection of trees, plants, rocks, cliffs, and water with advanced auto landscape material. Material optimized with Virtual Texture to provide extra FPS gain.
Included formats
- versions