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Media 0 for listing Story Telling Real Acting Motion Capture Pack Vol.2

Description

※ Preview Video : https://youtu.be/6EUfAWMltjk

※ Tutorial Video (for Metahuman) : https://youtu.be/3ZMzQamkmUI

▶ This animation pack contains realistic and story-telling motion capture data for 3D animation, 3D games and any other 3D productions in Unreal Engine.

▶ Retargeted to

UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)

▶ If you want to retarget this animation to another character like metahuman in UE5, please check 'UE5 IK Retargeter documents'.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※ Metahuman in the images is not included in the product.

Contents : Total 25*3 = 75 animation sequences (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

001_walk_in_place - UE4 / UE5 / MH

002_wander - UE4 / UE5 / MH

003_run - UE4 / UE5 / MH

004_run_fast - UE4 / UE5 / MH

005_run_in_place_01 - UE4 / UE5 / MH

006_run_in_place_02 - UE4 / UE5 / MH

007_jump_in_place_01 - UE4 / UE5 / MH

008_jump_in_place_02 - UE4 / UE5 / MH

009_stand_awkwardly - UE4 / UE5 / MH

010_walk_on_the_phone - UE4 / UE5 / MH

011_answer_the_phone - UE4 / UE5 / MH

012_presentation - UE4 / UE5 / MH

013_explanation - UE4 / UE5 / MH

014_reporter_reporting - UE4 / UE5 / MH

015_body_stretch_01 - UE4 / UE5 / MH

016_body_stretch_02 - UE4 / UE5 / MH

017_body_stretch_03 - UE4 / UE5 / MH

018_applaud_and_cheer - UE4 / UE5 / MH

019_laughter_01 - UE4 / UE5 / MH

020_laughter_02 - UE4 / UE5 / MH

021_aegyo - UE4 / UE5 / MH

022_dance_body_wave - UE4 / UE5 / MH

023_dance_rhythmically - UE4 / UE5 / MH

024_chinese_traditional_martial_arts - UE4 / UE5 / MH

025_sit_and_stand - UE4 / UE5 / MH

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이 애니메이션 팩은 언리얼엔진을 사용하는 3D애니메이션, 3D게임, 그리고 모든 3D프로덕션을 위해 제작된 '사실적인 스토리텔링 모션캡쳐' 데이터입니다.

이 애니메이션들은 UE4마네킨 / UE5마네킨에 리타깃 되어 있습니다.

만약 당신이 이 애니메이션을 언리얼 엔진에서 다른 캐릭터, 예를 들어 메타휴먼에 리타깃하고 싶다면, 꼭 UE5의 'IK리타기터' 문서를 확인하시길 바랍니다.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※위의 이미지 속의 메타휴먼은 프로젝트에 포함되어 있지 않습니다.

내용물 : 총 25 * 3 = 75개의 애니메이션 시퀀스

(UE4 Mannequin / UE5 Manny / Metahuman Base Skeleton(m_med_nrw_body)

001_제자리_걷기 - UE4 / UE5 / MH

002_배회하기 - UE4 / UE5 / MH

003_달리기 - UE4 / UE5 / MH

004_빠르게_달리기 - UE4 / UE5 / MH

005_제자리_달리기_01 - UE4 / UE5 / MH

006_제자리_달리기_02 - UE4 / UE5 / MH

007_제자리_점프_01 - UE4 / UE5 / MH

008_제자리_점프_02 - UE4 / UE5 / MH

009_어색하게_서있기 - UE4 / UE5 / MH

010_걸으며_전화하기 - UE4 / UE5 / MH

011_전화받기 - UE4 / UE5 / MH

012_프레젠테이션 - UE4 / UE5 / MH

013_설명하기 - UE4 / UE5 / MH

014_리포터 - UE4 / UE5 / MH

015_스트레칭_01 - UE4 / UE5 / MH

016_스트레칭_02 - UE4 / UE5 / MH

017_스트레칭_03 - UE4 / UE5 / MH

018_박수치며_환호 - UE4 / UE5 / MH

019_포복절도_01 - UE4 / UE5 / MH

020_포복절도_02 - UE4 / UE5 / MH

021_애교 - UE4 / UE5 / MH

022_웨이브_댄스 - UE4 / UE5 / MH

023_리드미컬_댄스 - UE4 / UE5 / MH

024_중국전통무술 - UE4 / UE5 / MH

025_앉았다_일어나기 - UE4 / UE5 / MH

Included formats

  • logo of Unreal Engine format