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Media 0 for listing M4 Modular Kit

Description

This is a M4 Modular Kit I have put together with different parts for customisation.

This was created in Blender through hardops/boxcutter/textools, with the plan to use it in Unreal afterwards.

I aimed for a high level of detail on the gun and trying to keep a reasonable polycount (hopefully it should be between 30 and 50k tris dependings on setup used).

Each part has its own texture set with different resolution depending on the mesh size (with the exceptions of the triggers that are contained within the body texture) for I hope better performance in game with limitting texture streaming, but keep in mind that the textures are still quite heavy.

This is free to download and use, crediting is always very appreciated.

Preview is broken, vertex colors still show up and I can't tweak the materials as selection is currently not user friendly, so roughness map and metal map are off.

Included formats

  • FBX
  • Converted GLB, glTF, and USDZ