Description
Some trash props I made a while ago for a scene.
Model Contents:
x 1 Wooden Pallet
x 2 Cardboard Box
x 2 Empty Bottle
x 1 Old cart
Mesh:
Mesh Type: Triangulated Polygon Mesh
Tier: Lowpoly
Model is Game-ready: YES
Model is Subdivision-ready: NO
Edge Split: Sharp edges only
Model is Scaled to Real World Scale: YES
Model is Rigged: NO
PolyCount:
Triangles: 23024
Vertices: 14042
Materials:
pallet_and_boxes (4096 x 4096 Pixels)
bottles (2048 x 2048 Pixels)
cart (4096 x 4096 Pixels)
Textures:
Texture File Format(s): .PNG
Texture Workflow(s): PBR Metallic Roughness
UV Mapping: Overlapping (Mirrored), Overlapping (Duplicate/Array/Thickness), Non-Overlapping (unique)
Texture Maps:
Ambient Occlusion
Base Color
Normal GL
Opacity
Roughness
Included formats
- FBX
- OBJ
- GLB
- Converted GLB, glTF, and USDZ