Skip to content
Media 0 for listing Cmd On Play

Description

A tool extension that runs specified console commands after Play In Editor (PIE) has started. Allows to manage and trigger your commands over a simple UI.

Command Sets

Preconfigure sets of common commands into special data assets and share it with your team via the project files. Still keep the freedom that every user can select which pre defined datasets will be used or add additional custom commands locally.

Custom Trigger

For advanced game flows use the Custom Trigger mode to control the point in your initialisation flow where the commands will be executed from the plugin.

Reset CVars

Reset your Console Variables on every run to keep your configuration always into a defined state. The plugin will detect CVars from the configurations and make them available for reset automatically.

No need to care about changed configurations from your previous PIE sessions.

Compatibility

Works on everything that can be executed/set from the engine commandline, like Console Variables and Commands.

Limitations

Triggers commands only in PIE not in additional multiplayer windows.

Included formats

  • logo of Unreal Engine format