Description
Triangle count (including the sight) - 13,598
Hand animations are made for the Epic's default skeleton with 90° FOV in mind; Aim Down Sights animations are made for 70° FOV.
The root bone is on the weapon's grip.
The reflex sight is a separate mesh that can be attached to the dedicated bone/socket.
There are bones in the weapon's skeleton for picatinny rail attachments, muzzle flash and case ejection.
A 5.56 caliber case is included as a separate mesh.
Features:
Customizable materials
Mid-poly
Hand animations made for the default Unreal skeleton
Additional bones for modular attachments
Texel density: 80px/cm
Number of Materials: 3
Number of Material Instances: 7
Number of Textures: 34
Texture Resolutions: 4K, 2K, 512
Hands:
ADS Fire
ADS idle
ADS walk
Fall
Hip fire
Idle
Interact
Sprint
Jump
Land
Lower
Lowered state
Pick up
Raise bolt action
Raise
Reload empty
Reload full
Sprint fall
Sprint jump
Sprint land
Walk
Rifle:
Bolt action
Fire to empty
Fire
Reload empty
Reload full
If you have any questions, suggestions or requests, feel free to contact me at manifoldassets@gmail.com
Included formats
- versions