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Media 0 for listing Photorealism Enhancement Toolkit

Description

The Photorealism Enhancement Toolkit offers a powerful post-processing solution designed to bring exceptional realism to your Unreal Engine projects. Ideal for refining high-detail photogrammetry assets, this blueprint helps you improve the look of photorealistic environments with minimal impact on performance. Perfect for use in game development, architectural visualization, and cinematic content production, this toolkit ensures your scenes look polished and professional.

Key Features

Triplanar Micro Shadows

Add intricate, subtle shadows to textures, increasing realism without overpowering the scene.

Triplanar Micro Highlights

Accentuate surface details with fine, realistic highlights to create more depth in high-detail models.

Distance Field Ambient Occlusion (DFAO) Enhancement

Generate ambient shadows that add depth and realism to objects in your scene based on their generated Mesh Distance Field.

Soft Edge Shadows

Accentuate model contours to simulate natural light interaction, resulting in more lifelike and sharp visuals.

Dynamic Sharpen & Blur

Sharped nearby geometry and blur distant visuals to improve realism.

Advanced Post-Process Settings

Fine-tune the scene’s contrast, bloom, sharpness, and lighting with easy-to-use curated settings that work for many scenes.

Use Cases

Game Development

Enhance environmental textures, lighting, and shading to immerse players in photorealistic worlds.

Architectural Visualization

Achieve photorealistic renders that showcase the details of your architectural designs.

Cinematic Content Creation

Bring professional-level post-processing effects to your cinematic sequences for enhanced visual fidelity.

Photogrammetry Workflows

Tailored for 3D-scanned assets, this tool brings out the best in your existing assets.

Demo Map

See the default effect(s) in action:

Download Demo Map

Instructions

Insert BP_PhotorealismToolkit into your scene. Remove or adjust any conflicting Post Process Volume Actors. Select the blueprint and modify the parameters as needed to suit your scene:

  • DFAO: Add deep shadows in corners and around objects. Enable or disable, tweak its Intensity, Radius and Range.

  • Micro Shadows: Enhance objects up close with tiny darkening speckles. Enable or disable, tweak its Size, Intensity, Power and Range.

  • Micro Highlights: Enhance objects up close with tiny brightening speckles. Enable or disable, tweak its Size, Intensity, Power and Range.

  • Sharpen: Sharpen the scene up close and blur in the distance. Enable or disable, tweak its Intensity, Offset, Range and toggle the Blur in Distance.

  • Edge Shadows: Make objects pop by accentuating their edges with a subtle ridge. Enable or disable, tweak its Bias, Brightness, Intensity, Offset and Range.

  • Post Process: Quick controls to enhance the scene with native engine post process changes. Tweak Sharpen (Scalar), Details (Scalar), Saturation (Scalar), Filmic (Scalar), Lumen Boost (Scalar), Bloom (Toggle)

Support

Have questions or need assistance?

Email me at contact@wouterweynants.com

Included formats

  • logo of Unreal Engine format