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Media 0 for listing stylized grass for game assets

Description

A low-poly grass 3D model typically consists of a minimal number of polygons to maintain efficiency in rendering and performance. It’s designed to represent grass in a stylized or simplified manner, often used in real-time applications like video games or simulations. Characteristics may include: Simple Geometry: Basic shapes such as planes or crossed planes to simulate individual blades of grass. Texturing: Uses textures with alpha channels (transparency) to create the appearance of grass blades without needing complex geometry for each blade. Efficiency: Designed to be lightweight in terms of polygon count and texture resolution, optimizing performance on various platforms. Variety: Often includes variations in height, color, and density to mimic natural grass fields. Usage: Typically used in environments where large areas of grass need to be rendered without excessive computational load. When using or creating such a model, balancing visual fidelity with performance requirements is key.

Included formats

  • OBJ
  • Converted GLB, glTF, and USDZ