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Media 0 for listing Cyberpunk Girl - Evelynn V4

Description

VIDEO TRAILER | ARTSTATION POST

Introducing Evelynn V4, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.

With this character, you'll have:

  • Over 80 Facial and Body Morph Targets (ARKit/Tongue Twists/Phonemes)
  • Adapted body and facial Control Rig that works with ARKit Morph Targets
  • IK Foot Placement built-in at the Playable Blueprint
  • Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
  • Several textures for changes in her looks
  • Deeply customizable shaders on the whole model
  • Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
  • Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
  • 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features
  • 1 free weapon ready to be used that shares the same master material as the clothing
  • Clean folder structure with proper naming and following UE standards

and more.

Stay tuned for upcoming updates and patches over this model.

All feedback is deeply appreciated. Feel free to ask any questions.

Contact Information: Artstation | Facebook | Twitter

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DISCLAIMER:

This product use UDIM's. Don't forget to turn on virtual support texture to see the model correctly.

This product supports Lumen for Unreal Engine 5.0+

This product supports Nanite for Unreal Engine 5.0+

Documentation:

https://dev.epicgames.com/community/learning/tutorials/58vb/unreal-engine-guide-to-virtual-textures-for-noobs

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/

Plugins needed to function properly:

  • LiveLinkControlRig
  • LiveLink
  • LiveLinkCamera
  • AppleARKit
  • AppleARKitFaceSupport
  • HairStrands

Additional Bones Included of all my characters can be found HERE

Included formats

  • logo of Unreal Engine format