Description
Materials: 6
Material Instances: 221
Textures: 1,129
Texture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096 texture files
There are blank decals of each shape so you can add your own text easily
Supported Development Platforms:
Windows:YES
Mac:YES
Documentation:
Both scratches and grime can have colors associated with them. Damage maps actually damage the decal so you can see through it to the underlying surface.
In this version I have added emission, metallic, specular and roughness to the monochrome decals.
Important/Additional Notes: Simply drag and drop your selected decal onto your game environment and place them as usual. Check out the gallery images to see the base category names for each of the decals to pick the one you want. The materials are grouped by resolution (512, 1K, etc). In practice I find I rarely need to use the 4K textures, with 1K being my usual resolution choice and 2K for close ups of the decals
Included formats
- versions