- Provides in editor packing and unpacking of RBGA channels. Light weight, simple to use, and works.
- To use enable the plugin and then in a content browser window select then right click any texture file(s) , select "scripted actions" and select either one of the unpack options or pack.
- To pack textures with a right click select multiple textures while holding control. The plugin will pack the textures to RBGA of a new texture in order of selection.
- To use the UI click the TP icon on the level editor toolbar and use the UI that opens. You can set the textures and select a folder that is under the content directory of an Unreal Engine project to have the new texture created in.
Video Demonstration : YouTube