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Media 0 for listing Wingsuit Glide Component

Description

VIDEO SHOWCASE

PLAYABLE DEMO

A Wingsuit Actor Component - Add physics based Wingsuit Gliding to your project in minutes!

Features:

  • Animations and additive poses create smooth dynamic gliding motion.
  • Wingsuit parameters can be set on the component to alter how the wingsuit behaves.
  • Includes an adjustable Updraft Blueprint that can both push the player upwards when Wingsuit gliding and falling
  • Includes an adjustable Speed Boost portal that boosts the player forwards.
  • Boost system that allows player to boost forwards during Wingsuit gliding.
  • Gamepad Supported + Basic UI
  • Diving system - the player can dive towards the ground when gliding and falling.
  • Blueprints are commented.

V1.1 Update Fixes and additions.

  • Toggleable ability to continue velocity when stopping gliding.
  • Max Rotation Settings on Pitch and Roll - To solve rotation glitch and improve wingsuit controls.
  • Fix for case when player rotates uncontrollably when Wingsuit Gliding is stopped from trace hits.
  • Fix for case where the diving animation would play when stopping gliding in the air due to the animation variable not being reset.
  • Added 45 degree forwards trace when gliding to solve some issues where the player capsule would get stuck on static meshes.

Includes:

  • Wingsuit Component Blueprint
  • Wingsuit Interface Blueprint
  • Updraft Blueprint
  • Boost Portal Blueprint
  • Character animations and AnimBP
  • Demo Character Blueprint
  • Adaptive audio, Cues, camera and effects
  • Demo Open World Map showcasing the system

Included formats

  • logo of Unreal Engine format