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Media 0 for listing Laser Cutting Simulator

Description

Youtube

Bilibili

(The contents of the two video links are the same. Please select the faster one.)

This is a cutting resource based on Procedural Mesh.

It mainly consists of two parts: Cutting blueprint and Laser animation. The former can be used separately. (Please watch the video for details)

The main process is relatively simple. The user needs to set the cutting plane so that the relevant objects will be cut after operation.

The resource pack contains detailed tutorials and solutions to potential problems.

The asset package contains :

-1 Map

Map_Display

-4 Main Blueprints

BP_Cutting_Simulation (For cutting)

BP_BeamAnimation

BP_Regeneration (It is used to generate objects in fixed positions and delete objects after cutting.)

BP_Trigger (A trigger for triggering cutting)

-1 Main Material

M_Base(+4 Material Instance)

-2 Major Niagara Effects

FX_Beam

FX_Spark

The resource includes 10+ teaching cases.

This resource pack can simply cut objects or simulate the process of laser cutting. Its cost-effectiveness is very high.

Included formats

  • logo of Unreal Engine format