Description
low-poly model of a cartoon sport woman.
All materials and textures are included.
The textures of the model are applied with UV Unwrap.
Normal map was baked from a high poly model. Including 3dsmax and Blender, OBJ and FBX, Unity.
Model is rigged, has a standard skeleton for Unreal Engine and Unity.
16286 polygons 30251 triangles 16943 vertices
Maps, tga:
body_diffuse, body_specular, body_gloss, body_normal, body_roughness (4096x4096)
head_diffuse, head_specular, head_gloss, head_normal, head_Roughness (2048x2048)
hair_diffuse, hair_specular, hair_gloss, hair_normal (2048x2048)
eyelashes_diffuse (1024x1024)
clothes_ao, clothes_diffuse, clothes_specular, clothes_metallic, clothes_gloss, clothes_roughness (4096x4096)
Included formats
- versions
- OBJ
- FBX
- Converted GLB, glTF, and USDZ