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Media 0 for listing BASIC CHEF HAT / zpac zprj obj fbx highpoly

Description

BASIC CHEF HAT / MV2.1 avatar

clo 3d / marvelous designer .zpac info:

  • fits the default MV2.1 avatar (Thomas) in A pose (skin offset 3 mm, hairless)

  • highpoly quad mesh type (particle distance = 5 mm)

  • without retopology or autoremesh

  • default clo 3d texture

.obj export info:

  • moved to ground center, cm scale (DAZ Studio)

  • single object, thin unweld + thin weld

  • unwrapped UV's (diffuse, normal), 4096x4096

  • UV multisampling = 4, UV fill texture seam = 5 mm

  • without topstitch

.fbx export info:

  • moved to ground center, cm scale (DAZ Studio)

  • binary file type (SDK 2020)

  • single object, thin unweld + thick unweld

  • unwrapped UV's (diffuse, normal), 4096x4096, embed media

  • UV multisampling = 4, UV fill texture seam = 5 mm

  • without topstitch

.gltf .glb .usdz info:

  • FAB auto-conversion

  • source: OBJ

If you have any questions or suggestions, please feel free to DM me!

Included formats

  • FBX
  • OBJ
  • Converted GLB, glTF, and USDZ

Additional files