Description
IMPORTANT: package comes with default epic skel & assets. Tutorial will show you how to integrate any markeplace assets (environments, meshes, skel+anim) inside this package bprints.
Player:
- Player is in First Person Cam view and has a full body Third Person animated skel with new anims: walk, run, slide on floor, launch laser cables, fire
- Player Camera view is set for a realistic Depth of Field image
Player Weapons:
- 1 Laser red cable attract objects (rocks,etc) and skeletons (zombies,etc)
- 1 Laser blue cable to teleport on any mesh (over roofs, walls, inside cages, etc) or teleport over flying/walking monsters (dragons, spaceships, etc)
- 1 laser bullet fire system
Teleporting on moving actors (flying/walking):
- a bprint will let you configure your flying/walking actor with a st.mesh or an animeated skeleton or even a bprint actor: you can choose from the marketplace any kind of animated monster, draw the path were to fly/walk, set the path speed and start posiiton.
Zombie Enemies:
- walking mannequin skel enemy with simple AI following the player
Levels:
- a prototype level
Included formats
- versions