Description
This is a easy to use system if you need to add dialogue into your game. It supports voice dialogue and has a text dialogue system. It works in a very compact way so creating new dialogue trees and branches is very easy. It supports a infinite number of speaker actors. They can be actors of any kind, even moving characters or a static mesh.
The system is fully replicated but the text dialogue is player dependent and unique for each client player.
Included formats
- versions