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Description

A model of my old Mp3 player with earphones.

The player’s design and details are based on a real sample.

Scaled to real world dimensions.

Model details:

  • Highpoly triangulated mesh
  • Subdivision-ready : NO
  • Rigged : NO
  • Glass is designed for a ray-tracing engine
  • Textures : PBR metallic roughness + emisison
  • Texture resolution : All maps are 2k (2048 x 2048) except glass is 1k (1024 x 1021)
  • Normal format : OpenGL
  • Color mask : NO
  • AO maps : YES

Included formats

  • FBX
  • OBJ
  • Converted GLB, glTF, and USDZ

Additional files