A model of my old Mp3 player with earphones.
The player’s design and details are based on a real sample.
Scaled to real world dimensions.
Model details:
- Highpoly triangulated mesh
- Subdivision-ready : NO
- Rigged : NO
- Glass is designed for a ray-tracing engine
- Textures : PBR metallic roughness + emisison
- Texture resolution : All maps are 2k (2048 x 2048) except glass is 1k (1024 x 1021)
- Normal format : OpenGL
- Color mask : NO
- AO maps : YES