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Description

Modeled in Blender, textured in Substance Painter.

Files: mesh in .fbx, textures: Roughness, Metallic, AO, Base color, Normal.

Specs:

  • 20 separated parts
  • completely triangulated
  • Triangles count: 17700
  • parts are pivoted

Textures:

  • PBR textures in .png
  • 3 UV sets:
  • Base: 4096x4096
  • Magazine: 2048x2048
  • Ammo: 512x512

Included formats

  • FBX
  • Converted GLB, glTF, and USDZ