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Media 0 for listing Errant Paths

Description

Errant Paths is a versatile plugin designed for creating a wide range of spline-based networks, including roads, highways, intersections, railways, tunnels, bridges, rivers, fences, pipelines, cables, power lines, roller coasters, race tracks, and more. The plugin is designed for artists and tech-artists and allows for creating complex paths in a visual and intuitive manner. Thanks to the use of procedural generation and programmable spawning rules, created paths can both affect the environment and be affected it.

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Key aspects:
  • Versatility needed for diverse path types - roads, highways, railways, fences, rivers, power lines, roller coasters, pipelines, race tracks and more
  • Comes with a library of ready-made paths
  • Automates generation of barriers, dirt, road signs, lane markings, and other geometry
  • User-friendly way of constructing path sections in Blueprints (no programming is required)
  • Allows creating paths that adapt to the environment - automatically spawning tunnels when underneath the ground, dirt on desert roads, barriers in sharp turns, etc
  • Can affect landscape shape, weightmaps, and biomes near the path
  • Supports custom spawning rules via simple BPs or code with advanced visualization/debugging in the Editor
  • Allows for creating intersections, connecting/splitting/merging paths
  • Can spawn cables, beams, and other geometry attached to path meshes
  • Real-time, background update of paths during editing
  • Blueprint API and Blueprint Function Library with examples
  • In-depth documentation (with videos) + Discord support
  • Designed for teams and concurrent work

Trusted by large studios and indie developers.

More info:

Discord

Documentation

Our Website

Included formats

  • logo of Unreal Engine format