Description
You can easily put the skeletal mesh of the character you will use into VFX using the user parameter. You can use any Character you want, it adapts to all of them easily. If you want to increase the number of particle spawns or increase its size. You can easily adjust it within VFX.
For the ground interactions of the particles, you need to open a socket in the skeleton part of your character and you can put it into those sockets as you see in the video. I hope this information was useful to you. If there is a problem, you can send an e-mail. Don't forget to rate it on Unreal market, thank you.
Technical Details
There are 18 particles in the pack. A large character vfx package containing many elements. You can change the colors of the VFX in its content or create new particles with its content. Or you can easily use the existing one and integrate it into the character you want. It is very simple to use. You can watch 2 videos. One of them is technical and the other is a video that reflects the content of the package. Have a good time, thank you.
Features:
Video Trailer: Preview
Information Video About the Pack: Preview
Type of Emitters: CPU
Windows: Yes
LODs: NO
Niagara Particle System
Easy Recoloring
Easy Editing
18 Niagara VFX
Easy to use with "USER PARAMETER"
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2 Static Meshes
8 Main Material
31 Inst Material
24 Texture
Texture Size: 1024x4096
1 Demo_Map
If there is a problem, you can reach us via e-mail.
ugurozer9595@gmail.com
Included formats
- versions