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Media 0 for listing Abandoned City Props

Description

Project description:

PBR Textures

Textures resolution:

BusStop - 4096x4096 and 2048x2048(for glass texture set)

ConcreteTrashBin - 2048x2048

ElectricalBox - 2048x2048

Fence - 2048x2048

MetalTrashBin - 2048x2048

RoadBarriers - 4096x4096

TrafficCone - 1024x1024

TrafficSigns - 4096x4096

Bench - 2048x2048

Sandbox - 2048x2048

Slide - 2048x2048

Swing - 2048x2048

Crossbar - 2048x2048

BrokenBust - 4096x4096

Container - 4096x4096

OilBarrel - 4096x4096

PhoneBooth - 4096x4096

Poly Count models:

BusStop: 1846 vertices 1376 triangles

ConcreteTrashBin: 758 vertices 722 triangles

ElectricalBox: 789 vertices 776 triangles

Fence: 942 vertices 776 triangles

MetalTrashBin: 421 vertices 412 triangles

RoadBarrier: 264 vertices 210 triangles

RoadBarrierBroken: 436 vertices 480 triangles

TrafficCone: 174 vertices 224 triangles

CircleTrafficSign: 735 vertices 630 triangles

DiamondTrafficSign: 661 vertices 490 triangles

SquareTrafficSign: 661 vertices 490 triangles

TriangleTrafficSign: 654 vertices 484 triangles

Bench: 456 vertices 304 triangles

BrokenBench: 510 vertices 368 triangles

Sandbox: 268 vertices 335 triangles

Slide: 1308 vertices 1038 triangles

Swing: 1316 vertices 1724 triangles

Crossbar: 300 vertices 272 triangles

BrokenBust: 3045 vertices 4650 triangles

Container: 3588 vertices 2934 triangles

OilBarrel: 1051 vertices 1029 triangles

PhoneBooth: 270 vertices 484 triangles

Included formats

  • logo of Unreal Engine format