Skip to content
Media 0 for listing Volumetric Glass

Description

Volumetric Glass is an advanced and efficient master material designed for rendering volumetric shapes and glass. The package helps create sci-fi-style environments like water tanks, aquariums, underwater tunnels, and even glass in bathyscaphes. It is perfectly balanced between quality and efficiency. It was designed and optimized especially for high-quality Virtual Reality and PC/Console games.

[Video]

[Demo]

Features: 

  • Two types of material underwater volume and shaped glass

  • GPU-friendly and very efficient (only 150 instructions) can be used on mobile as well as in the VR

  • Multiple shapes (box, sphere, ellipse, cylinder, mesh)

  • Spline-based tunnel blueprint

  • Over 70 parameters must be set up, including light shafts, volumetrics, scattering, glass color, fog density, wet color, and reflections.

  • Animated clip plane surface

  • Vertex color-based texture masking

  • An example map contains an underwater world and a sci-fi laboratory

  • High-quality fast scattering

  • Fast box projected reflections

  • Custom multi-channeled point lights

  • Easy to integrate with other water surfaces like Aquatic Surfaces.

  • No precomputation so that it can be used as a window in an underwater bathyscaphe.

***Monthly Unreal Engine Sponsored Content product for November 2020***

Included formats

  • logo of Unreal Engine format