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Description

—General Information—
  • Lowpoly, optimized for modern game engines.

  • Parts properly named, ready for rigging.

  • High quality textures.

  • Created to be used in a modern engine that supports physically based rendering (PBR).

Included in the Additional files:

  • 4 File formats. (Maya “mb” file, OBJ, FBX, USD)

  • Textures sets optimized for Unity, Unreal Engine and Standard Metal-Rough.

—Detailed Model Specifications—

The Weapon contains 16 separate objects and are ready to be rigged or configured, the objects are:

  • Frame

  • Trigger

  • BoltBody

  • CockingKnob

  • RearSightLeaf

  • RearSightSlide

  • RearSightSlideButton

  • PUScopeBase

  • PUScopeMount

  • Adjuster01

  • Adjuster02

  • Lens01

  • Lens02

  • Clip

  • Bullet

  • Casing

—Texture Information—

(Three(3) set)

(All textures are in .png format)

General PBR textures:

BaseColor, Metallic, Roughness, Normal, AO

Unity Standard Textures:

Albedo, MetallicSmoothness, Normal

Unity HDRP Textures:

BaseMap, MaskMap, Normal

Unreal Engine textures:

BaseColor, OcclusionRoughnessMetallic, Normal

Included formats

  • logo of Maya format
  • FBX
  • OBJ
  • USD
  • Converted GLB, glTF, and USDZ

Additional files