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Media 0 for listing Monkey - Topology + UV map

Description

Monkey

Model was made in Zbrush and retopo and UV Unwrap with proper topology and looping with Unwraped UV and no over lapping.

Ready for sculpting and texturing…

File format:

  • Obj

  • Fbx ( low, High )

  • Maya file ( low, Map)

  • Blender file ( Map, Sculpt)

  • Zbrush file

  • Displacement

Inside the product:

  • clean topology

  • Single Udim

  • unwrapped Uvs for texturing

  • no overlapping UVs

  • proper naming and grouping

  • no unwanted shaders and history.

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Included formats

  • logo of Maya format
  • FBX
  • OBJ

Additional files