Description
Monkey
Model was made in Zbrush and retopo and UV Unwrap with proper topology and looping with Unwraped UV and no over lapping.
Ready for sculpting and texturing…
File format:
Obj
Fbx ( low, High )
Maya file ( low, Map)
Blender file ( Map, Sculpt)
Zbrush file
Displacement
Inside the product:
clean topology
Single Udim
unwrapped Uvs for texturing
no overlapping UVs
proper naming and grouping
no unwanted shaders and history.
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Included formats
- FBX
- OBJ