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Media 0 for listing Adaptive Game Music 2

Description

This pack is composed by several loops (30 sec. long) that can be seamlessly chained / played together one after the other.

Demo video: https://www.youtube.com/watch?v=ONi73buz4DM

Demo files: http://www.alchemystudio.it/Musica/GameLibrary/Unreal/Adaptive_Music_2_DEMO.zip

There are different gameplay states:

1) intro

2) standard gameplay

3) "hurry up"

4) end game

Intro loop

to be used before starting the level/gameplay, in the intro screen, etc.

Standard gameplay

3 main background loops

3 connective loops

these are shorter loops to be used (if needed) as transitions between the other main standard gameplay loops. They also can be used as standalone loops in other part of the game.

Included:

• full mix with and without melodies, for both the background and connective loops.

• melodies in separate tracks, so you can mix each background / connective loop with each different melody

There are also transitions to and from the "hurry up" state:

Use these clips at any point of the soundtrack between:

Hurry up

1 main loop with and without melody.

Melody is available also as a separate track to be mixed as needed.

End game

Two clips played at any point of the soundtrack when the player either win or lose the game.

Included formats

  • logo of Unreal Engine format