Skip to content
Media 0 for listing MoCap Animation for Storytelling Game Vol.5 One Handed Sword

Description

※ Preview Video : https://youtu.be/kFVAox4ckzM

※ Tutorial Video (for Metahuman) : https://youtu.be/3ZMzQamkmUI

▶ This animation pack contains realistic motion capture data for 3D games and any other 3D productions in Unreal Engine.

▶ Retargeted to

UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)

▶ If you want to retarget this animation to another character like metahuman in UE5, please check 'UE5 IK Retargeter documents'.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※ Metahuman in the images is not included in the product.

▶ Contents :

※ Mocap Animations 20*3 = 60 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

※ Mocap Animation loops 8*3 = 24 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

(※Default hand poses are included in the product)

< Animation sequences : 20*3 UE4/UE5/MH>

Anim_OneHandedSword_001_Front_Slash_Vertically_UE4/UE5/MH

Anim_OneHandedSword_002_Front_Slash_Horizontally_UE4/UE5/MH

Anim_OneHandedSword_003_Front_Slash_diagonal_UE4/UE5/MH

Anim_OneHandedSword_004_Front_Thrust_Upper_UE4/UE5/MH

Anim_OneHandedSword_005_Front_Thrust_Middle_UE4/UE5/MH

Anim_OneHandedSword_006_Front_Thrust_Lower_UE4/UE5/MH

Anim_OneHandedSword_007_Left_Slash_Vertically_UE4/UE5/MH

Anim_OneHandedSword_008_Left_Slash_Horizontally_UE4/UE5/MH

Anim_OneHandedSword_009_Left_Slash_diagonal_UE4/UE5/MH

Anim_OneHandedSword_010_Left_Thrust_Upper_UE4/UE5/MH

Anim_OneHandedSword_011_Left_Thrust_Middle_UE4/UE5/MH

Anim_OneHandedSword_012_Left_Thrust_Lower_UE4/UE5/MH

Anim_OneHandedSword_013_Right_Slash_Vertically_UE4/UE5/MH

Anim_OneHandedSword_014_Right_Slash_Horizontally_UE4/UE5/MH

Anim_OneHandedSword_015_Right_Slash_diagonal_UE4/UE5/MH

Anim_OneHandedSword_016_Right_Thrust_Upper_UE4/UE5/MH

Anim_OneHandedSword_017_Right_Thrust_Middle_UE4/UE5/MH

Anim_OneHandedSword_018_Right_Thrust_Lower_UE4/UE5/MH

Anim_OneHandedSword_019_Idle_Comfortable_UE4/UE5/MH

Anim_OneHandedSword_020_Idle_Uncomfortable_UE4/UE5/MH

< *Bonus* Interplation Animation sequences : 8*3 >

Anim_OneHandedSword_001_Front_Slash_Vertically_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_002_Front_Slash_Horizontally_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_003_Front_Slash_diagonal_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_004_Front_Thrust_Upper_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_005_Front_Thrust_Middle_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_006_Front_Thrust_Lower_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_019_Idle_Comfortable_Interpolation_UE4/UE5/MH

Anim_OneHandedSword_020_Idle_Uncomfortable_Interpolation_UE4/UE5/MH

--------------------------------------------------------------------------------------------

▶ 이 애니메이션 팩은 언리얼엔진을 사용하는 3D게임, 그리고 모든 3D프로덕션을 위해 제작된 '사실적인 스토리텔링 모션캡쳐' 데이터입니다.

▶이 애니메이션들은 UE4마네킨 / UE5마네킨에 리타깃 되어 있습니다.

만약 당신이 이 애니메이션을 언리얼 엔진에서 다른 캐릭터, 예를 들어 메타휴먼에 리타깃하고 싶다면, 꼭 UE5의 'IK리타기터' 문서를 확인하시길 바랍니다.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※위의 이미지 속의 메타휴먼은 프로젝트에 포함되어 있지 않습니다.

※ 모션캡처 애니메이션 : 20*3 = 60 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

※ 모션캡처 루프 애니메이션 : 8*3 = 24 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

(UE4 Mannequin / UE5 Manny / Metahuman Base Skeleton(m_med_nrw_body)

Included formats

  • logo of Unreal Engine format