Description
Open World Survival Craft is a comprehensive framework for creating single player, multiplayer or Co-op RPG, Survival, MMO and Open World Games. Designed for performance and adaptability it is extremely easy to use and optimized for all your needs.
Our comprehensive game-ready feature set enables you to dive right into your project, eliminating the need to create foundational features from scratch. Have something playable TODAY!
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Detailed documentation is provided to all verified purchases through our Discord channel. If you do not use Discord, you can request documentation by email.
Feature Summary
Replication: Fully replicated with optional features when paired with Advanced Sessions.
Enhanced Inputs: Multiple interaction types supported.
Streamlined Assets: Minimal bloat, easy swapping for unique content.
Blueprints: Entirely Blueprints-based, no C++ required.
Key Features
Melee Combat System
Building System with shared resources/building manager.
Power System with power zones.
Advanced Inventory System
Data Driven Item System
Advanced Container System
Player Equipment System
Combat Targeting System
AI Reputation System
NPC Dialogue System
NPC Vendor System
Advanced Attributes System with time based effects.
Advanced Data Driven Quest System
Data Driven Trait System
Guild System
Chat System
Player Customization System
Advanced Played and Container Crafting System
Interaction System with outline and timers
Advanced AI System
Spawning, Respawning and Creation Systems
Detailed Map System with Mini-Map, Compass and Waypoints
Open World
PCG Graph for open-world spawning.
Interactable Instance Static Meshes allow for massive performant worlds.
Open World AI spawning system for performance.
Integration with Unreal's Ocean, Lake, and River system.
Full User Interface
Menus: Main Menu, Save/Load Screens, Server List, and Settings.
HUD: Hotbar, player stats, global/guild chat, compass, quests, mini-map, and interaction highlights.
Character Management: Inventory, split stacks, crafting, equipment, attributes, quests, traits, guilds, and settings.
Save/Load System
Robust Save/Load System manages data across all features.
GUID System: Quickly and easily update your game with new versions.
Data Storage: Player data, level data, and settings data stored separately.
Plugins Required
Epic Games PCG and Water Plugins.
Optional: Advanced Sessions Plugin for additional functionality.
Demo Assets Sources
Quaternius under CC0 License. Soundraw under a royalty-free license. UI Font, Xolonium, from dafont.com under the public domain license.
Included formats
- versions