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Media 0 for listing Event-Driven Network Montage System

Description

Support: Discord

Document: Github

Detailed Video Tutorial: Youtube

Note: This product is open source on Github (MIT license, CT_Game copyright), which means you can get it on Github for free

Others Free System (I will release more free components, join the discord so you don't miss out)

HitTraceSystem

AttributeSystem

This is a lightweight component, it simplifies the Montage RPC process and use events to handle Montage's logic

In the example, includes weapon switching & attack & combo & hitreact & weapon trails & weapon hit trace

Features:

  1. Network Replication
  2. Can be easily integrated into any existing project
  3. Just add a component to any Actor to use it
  4. Clean Blueprint Code
  5. Supports network priority
  6. Responding with Events

Included formats

  • logo of Unreal Engine format