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Media 0 for listing Ninja Chan

Description

Ninja Chan cartoon, stylized character for games, low-poly 3D model. Rigged humanoid skeleton 4 Hand and Foot IK and add bones: l_ribstwist and r_ribstwist, facialbone, jawroot, teeth02, tongue01, tongue02, tongue03, l_eye, r_eye, upperjaw, teeth01 . Ready to retarget. UNREAL projects include! 3d model, rigged, ready for games and other applications in real-time. Model creaed in Zbrush, rigging in Maya. Textures Substance painter, PBR textures(Albedo,Metallic,Roughness,Normal) 2k, has three different styles. Polygon mesh, clean topology. Render in Marmoset.

Included formats

  • logo of Unreal Engine format