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Media 0 for listing Motion Capture Animation for Storytelling Game Vol.3_Pistol

Description

※ Preview Video : https://youtu.be/EOif4tHmtIY

※ Tutorial Video (for Metahuman) : https://youtu.be/3ZMzQamkmUI

▶ This animation pack contains realistic motion capture data for 3D games and any other 3D productions in Unreal Engine.

▶ Retargeted to

UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)

▶ If you want to retarget this animation to another character like metahuman in UE5, please check 'UE5 IK Retargeter documents'.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※ Metahuman in the images is not included in the product.

Contents :

※ Mocap Animations 20*3 = 60 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

※ Mocap Animation loops 8*3 = 24 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

(※Default hand poses are included in the product)

< Animation sequences : 20*3 UE4/UE5/MH>

Anim_Normal_02_Pistol_001_Front_One-handed_Aim - UE4 / UE5 / MH

Anim_Normal_02_Pistol_002_Front_One-handed_Shots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_003_Front_One-handed_FastShots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_004_Front_Two-handed_Aim - UE4 / UE5 / MH

Anim_Normal_02_Pistol_005_Front_Two-handed_Shot - UE4 / UE5 / MH

Anim_Normal_02_Pistol_006_Front_Two-handed_FastShots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_007_Left_One-handed_Aim - UE4 / UE5 / MH

Anim_Normal_02_Pistol_008_Left_One-handed_Shot - UE4 / UE5 / MH

Anim_Normal_02_Pistol_009_Left_One-handed_FastShots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_010_Left_Two-handed_Aim - UE4 / UE5 / MH

Anim_Normal_02_Pistol_011_Left_Two-handed_Shot - UE4 / UE5 / MH

Anim_Normal_02_Pistol_012_Left_Two-handed_FastShots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_013_Right_One-handed_Aim - UE4 / UE5 / MH

Anim_Normal_02_Pistol_014_Right_One-handed_Shot - UE4 / UE5 / MH

Anim_Normal_02_Pistol_015_Right_One-handed_FastShots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_016_Right_Two-handed_Aim - UE4 / UE5 / MH

Anim_Normal_02_Pistol_017_Right_Two-handed_Shot - UE4 / UE5 / MH

Anim_Normal_02_Pistol_018_Right_Two-handed_FastShots - UE4 / UE5 / MH

Anim_Normal_02_Pistol_019_Idle_Comfortable - UE4 / UE5 / MH

Anim_Normal_02_Pistol_020_Idle_Unomfortable - UE4 / UE5 / MH

 

< *Bonus* Interplation Animation sequences : 8*3 >

Anim_Normal_02_Pistol_001_Front_One-handed_Aim_Interpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_002_Front_One-handed_Shots_Interpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_003_Front_One-handed_FastShots_Intetpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_004_Front_Two-handed_Aim_Intetpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_005_Front_Two-handed_Shot_Interpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_006_Front_Two-handed_FastShots_Interpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_019_Idle_Comfortable_Interpolation - UE4 / UE5 / MH

Anim_Normal_02_Pistol_020_Idle_Uncomfortable_Interpolation - UE4 / UE5 / MH

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▶ 이 애니메이션 팩은 언리얼엔진을 사용하는 3D게임, 그리고 모든 3D프로덕션을 위해 제작된 '사실적인 스토리텔링 모션캡쳐' 데이터입니다.

이 애니메이션들은 UE4마네킨 / UE5마네킨에 리타깃 되어 있습니다.

만약 당신이 이 애니메이션을 언리얼 엔진에서 다른 캐릭터, 예를 들어 메타휴먼에 리타깃하고 싶다면, 꼭 UE5의 'IK리타기터' 문서를 확인하시길 바랍니다.

(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)

※위의 이미지 속의 메타휴먼은 프로젝트에 포함되어 있지 않습니다.

※ 모션캡처 애니메이션 : 20*3 = 60 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

※ 모션캡처 루프 애니메이션 : 8*3 = 24 (UE4 Mannequin / UE5 Manny/m_med_nrw_body)

(UE4 Mannequin / UE5 Manny / Metahuman Base Skeleton(m_med_nrw_body)

Included formats

  • logo of Unreal Engine format