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Media 0 for listing Replicated Inventory System - Fully Blueprint

Description

Single-Player and Multiplayer Inventory System, with Craft, Save/Load, Shop, Document Reader, Storage, Inspect, Map, Controller support and HUDTutorial

Comprehensive Inventory System

 

Overview

Our advanced inventory system offers a robust and user-friendly solution for managing in-game items. Designed for seamless integration, this system can be attached to any actor, providing unparalleled flexibility and functionality.

Key Features

Customizable Slots

  • Flexible Slot Range: Configure inventory slots from 8 to 24, with the default maximum fitting perfectly on one page. Adjust the number of slots as per your requirements effortlessly.

Item Interaction

  • Diverse Interactions: Depending on the nature of the item, players can examine, use, drop, equip, unequip, and combine items (e.g., combining healing items or equipping body armor).

Controller Support

  • Console Compatibility: Fully supports console controllers, ensuring a smooth and intuitive user experience. Initial keybinding set will adjust configurations on all platforms.

 

Automatic Item Storage

  • Effortless Management: Items picked up are automatically stored. If an item already exists, it will stack, with adjustable stack limits. You can easily adjust the stacking option and remove it so each newly picked-up object takes up an individual slot.

Expandable Inventory

  • Backpack System: Increase inventory size by acquiring backpacks during gameplay. Developers can strategically place backpacks to enhance game progression.

Shortcut System

  • Tactical Shortcuts: Four dedicated slots in the inventory for quick access, providing tactical advantages tailored to player needs.

Keyboard Shortcuts

  • Easy Navigation: Use keyboard shortcuts (default Q and E) to navigate through the inventory tabs.

Item Information

  • Detailed Descriptions: Hovering over items displays their name and a short description for quick identification.

Multiplayer Support

  • Optimized Performance: Supports both solo and multiplayer modes, with network bandwidth and performance optimization. The system automatically adjusts settings based on offline or online play. For example, in offline gameplay, it allows the use of the pause menu but restricts this action for players in online gaming.

Save and Load Functionality

  • Reliable Data Management: All crucial data is saved and can be loaded as needed. Save areas, represented by Typewriters, ensure secure game progress storage. Save areas can be easily changed, added, or removed.

Additional Modules

File and Notes Management

  • Interactive Documents: Hovering over documents reveals notes, including where they were found and their headers, enhancing storytelling and gameplay immersion.

Shop/Marketplace

  • Dynamic Trading: Designated shop locations allow buying, selling, and upgrading items. Currency display and adjustable shop parameters ensure a tailored trading experience. Developers can easily change their prices and assign prices to new items. Items in shops are sorted into categories, including weapons (separated into pistols and rifles), armor, healing items, and miscellaneous. These categories can be renamed, removed, or added as needed.

Crafting System

  • Item Combination: Players can craft new items by combining existing ones. The crafting recipes and results are fully customizable.

Storage Solutions

  • Accessible Storage: Storage containers are provided for item management. Items can be accessed from any storage unit, with adjustable amounts and positions.

Save/Load Features

  • Detailed Save Data: Save spots display character info, save count, game mode, current area, objective, and save date/time, ensuring comprehensive save/load management.

Examination Mode

In-Depth Item Inspection: Players can closely examine items with full control over rotation, flipping, and zooming, accompanied by detailed descriptions.

Map

·        The map is shown in the menu, displaying landmarks and points of interest. These can be customized and adjusted to fit developers' needs. The map is deployed on a material, ensuring super high performance compared to traditional scene capture methods.

Widgets

  • Animated Widgets: A variety of animated widgets with distinctive aesthetics are included, with customizable health widget colors. All widgets come with animations for entering, exiting, hovering, and more.

Popups

  • Informative Popups: Contextual popups guide players through combining, selling, buying, dropping, and upgrading items, along with other essential gameplay information, such as full inventory.

Bonus Content

  • Essential Assets: The package includes crucial assets such as handguns, rifles, weapon crates, body armor, backpacks, ammo cartridges, herbs, and more. The weapon crate includes two animations: one for opening and one for closing. A HUD displays equipped weapons, ammo, and health after accessing the inventory page. The pack also includes a health and armor system.

With this comprehensive inventory system, developers have all the tools needed to create a dynamic, immersive, and efficient item management experience.

 

Other Projects

Included formats

  • logo of Unreal Engine format