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Media 0 for listing Flexible Combat System - Melee

Description

This system has just undergone a massive update! WATCH THIS VIDEO: Update Video

As it’s a large update, there will be some small bugs that need fixing, these will be fixed ASAP with documentation on how to fix each bug.

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⚜️ Disclaimer ⚜️

This asset is part of a Bundle Package (Melee, Ranged, Magic), and this is the Melee portion of that bundle. I recommend checking out the full bundle before purchasing, but this asset can easily be combined with the Ranged & Magic Assets at a later date. There are tutorials to assist with combining, so feel free to start with Melee and add the others later.

In order to make combining the three assets easier, some Empty Magic and Ranged Blueprints and items inside the DataTables have been left in the system. These can be removed easily but are crucial if you plan on integrating the full bundle. Deleting or renaming these files will make future integration more difficult, as the combination tutorial relies on them being untouched.

For the full Flexible Combat System bundle, click here: FCS Bundle Asset

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⚜️ About the Flexible Combat System: Melee Edition ⚜️

The Melee System is a key part of the Flexible Combat System, designed with flexibility, simplicity, and a focus on customization. It provides everything you need to create a fully functional combat system, paired with detailed tutorials to show you how to tweak each feature to match your game’s vision.

With over 4000 hours of development time and $6000 invested, this system includes a vast array of features and artwork, aimed at delivering quality that can compete with some aspects of AAA systems. The core goal is flexibility and ease of use, with a clean layout to help developers quickly understand and modify the system.

Watch the videos linked below to get a full understanding of the system!

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⚔️ Video Information ⚔️

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⚔️ Gamepad Functionality ⚔️

The system fully supports Gamepad Input, complete with Radial Menus for navigation, key binding, Item and Attack selection. Additional features have been included to ensure gamepad controls are practical and user-friendly.

Watch the full video here: Gamepad Features (Not Updated)

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⚔️ Multiplayer Ready ⚔️

The system is built with multiplayer in mind, with everything fully replicated except for the Save System and Quests, which need to be adapted for each project’s specific needs (e.g., MMOs wouldn’t use replication for quests).

Check out my Multiplayer Features video here: Multiplayer Features

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⚔️ Single Player Ready ⚔️

Not interested in multiplayer? No worries! The asset works just as well for single-player games, and I’ve created a tutorial in my Discord to help you remove the multiplayer code if needed

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⚔️ Tutorials & Support ⚔️

To access all the tutorials and support, you must be verified on the Discord group, read more below!

This system includes a Guidelines Document to walk you through usage and direct you to the relevant tutorials. With over 30 tutorials available (and more in development), you’ll find guidance on every aspect of adapting the system to your project. There are also advanced videos, such as combining the system with ALS.

For personalized support and community discussions, the asset comes with access to a Discord role where you can ask me or other users for help.

Learn how to Verify here: Verification Tutorial

Join the Discord here: Discord

Once verified, you’ll gain full access to the tutorials and support channels.

Note: Please do not leave a review solely for verification, as it detracts from the reviews left by others. Thank you!

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⚔️ Reviews ⚔️

Matt Aspland

Virtus Learning HUB

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Why This Asset?

The Flexible Combat System: Melee Edition is a robust, well-documented, and versatile combat system that has been designed to be customizable, easy to understand, and adaptable for both single-player and multiplayer projects. Whether you're creating a small indie game or working on a more ambitious project, this asset can compete with certain features seen in AAA systems while keeping everything developer-friendly.

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⚔️ Primary Features ⚔️

  • Melee Combat (Dual Wield, 2H, 1 Handed Left, 1 Handed Right, Fists, 1 Hand Shield, Shield, Spears)

  • 6 Attack Variations (4 Light, 2 Heavy)

  • Parry & Block Break included

  • Stealth System

  • Inventory System

  • Dialogue System

  • Quest System

  • Input Buffer System

  • Trading System

  • Dynamic Equipment System

  • Targeting System

  • Combat Text

  • Assassinations

  • Levelling Up System

  • Storage & Looting System

  • Stats System

  • Full Set of Animations

  • Melee Armor Set

  • Full set of Icons for each Item

  • Static & Skeletal Meshes for each item

  • Advanced AI

  • Sound FX

  • Music

  • Multi Slot, Thumbnail and Save details Save System

  • Companions

  • Animal Enemy AI

  • Crafting

  • Resource Collection

  • Keybinding Control Menu

  • Sound Menu

  • World Map

  • Minimap

  • Compass

  • Character Creator

  • Action Bar (3 types)

  • Enhanced Input Action Mapping

  • Throwing Weapons

Included formats

  • logo of Unreal Engine format