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Media 0 for listing Line Renderer Component

Description

Line Renderer Component allows one to easily draw lines with thickness. Implementation is based on the engine BatchedLines with the modification to control how vertex and normal buffer are filled with the data. This allows to have flexible system to control which lines should be shown, deleted and so on.

Customization-wise, Line Renderer Component provides two example Line materials (M_LineDrawer_Opaque_Unlit and M_LineDrawer_Opaque_Unlit) as well as the example level (in Plugin's Content directory). Check BP_LineDrawer for how to use API.

Included formats

  • logo of Unreal Engine format